Thursday, February 24, 2011

PushButton Engine

Nate Beck explains all there is to know about the basic concepts and ideals of PushButton in this video http://zaa.tv/2011/01/flexible-games-360-flex-san-jose-2010/ recorded at San Jose at the 360 Flex Conference. I would recomend watching this video to understand PushButton.

Monday, February 21, 2011

Another way of creating Isometric buildings

I found this website that actual is there just for creating buildings in an isometric view called ISO Builder check it out :  http://www.iso.webmonk.de/

The art work in the Facebook app

I'm going to create the buildings for the app with pixel art in photoshop. 
Wikipedia: Pixel art is a form of digital art, created through the use of raster graphics software, where images are edited on the pixel level. Graphics in most old (or relatively limited) computer and video games, graphing calculator games, and many mobile phone games are mostly pixel art.



There are plenty of tutorials on how to make basic houses that would be ideal for my project as the graphics will not have to be up to the standard of commercialization.

How I'm Going to implement the project

1. Pedometer App
Software> Android SDK Manager, Eclipse Editor
Languages> Java, FBML, FBJS
Resources> Google Code, Github


2. Facebook App
Software> Adobe Master Collection (Flash Builder, Photoshop, Fireworks)
Languages> Javascript, FBML, FBJS
Game Engine> as3isolib
Resources> Adobe website, Youtube, Github, gotoAndLearn(), Google Code

My Storyboard