Wednesday, May 4, 2011

Frequencies of Survey with SPSS

Have you ever played a game on a social network before?
Frequency Percent Valid Percent Cumulative Percent
Valid No 32 29.4 29.4 29.4
Response 1 .9 .9 30.3
Yes 76 69.7 69.7 100.0
Total 109 100.0 100.0

Would you describe yourself as a person who either sits, reads, drives, watches television or use's a computer for much of the week with little or no vigorous physical exercise?
Frequency Percent Valid Percent Cumulative Percent
Valid No 47 43.1 43.1 43.1
Response 1 .9 .9 44.0
Yes 61 56.0 56.0 100.0
Total 109 100.0 100.0

Do you use your phone to help improve your lifestyle?
Frequency Percent Valid Percent Cumulative Percent
Valid No 52 47.7 47.7 47.7
Response 1 .9 .9 48.6
Yes 56 51.4 51.4 100.0
Total 109 100.0 100.0

Would you stop playing a social game because of having to pay money?
Frequency Percent Valid Percent Cumulative Percent
Valid No 8 7.3 7.3 7.3
Response 1 .9 .9 8.3
Yes 100 91.7 91.7 100.0
Total 109 100.0 100.0

Would you like to use your phone to be more physical active?
Frequency Percent Valid Percent Cumulative Percent
Valid No 50 45.9 45.9 45.9
Response 1 .9 .9 46.8
Yes 58 53.2 53.2 100.0
Total 109 100.0 100.0

If a online social game helped you to be physically active, would you play it?
Frequency Percent Valid Percent Cumulative Percent
Valid No 25 22.9 22.9 22.9
Response 1 .9 .9 23.9
Yes 83 76.1 76.1 100.0
Total 109 100.0 100.0

There are 2 games. The first you use money to buy virtual goods. The second you "buy"  virtual goods through your daily physical activity as the currency. Which game would you play?
Frequency Percent Valid Percent Cumulative Percent
Valid Response 1 .9 .9 .9
The first game 22 20.2 20.2 21.1
The second game 86 78.9 78.9 100.0
Total 109 100.0 100.0

Do you use a smart phone/iphone? 
Frequency Percent Valid Percent Cumulative Percent
Valid No 79 72.5 72.5 72.5
Response 1 .9 .9 73.4
Yes 29 26.6 26.6 100.0
Total 109 100.0 100.0

Using SPSS to Analyze Survey Data

SPSS (originally, Statistical Package for the Social Sciences) was released in its first version in 1968 after being developed by Norman H Nie and C. Hadlai Hull. It is used by market researchers, health researchers, survey companies, government, education researchers, marketing organizations and others. I will use SPSS to analyze the data I gathered with my survey to prove my concept does have a valid market place.